Level 2: Artificial Intelligence

Have you ever wanted a mob to be smarter than just running and attacking? Learn to make your mobs be able to pick up items and throw fireballs. Learn to code AI tasks, use conditionals, and create decision-making entities within the code.

Prior to signing up for this class, please be sure you have completed or are in the process of completing our beginning Level 1 prerequisite class: Mob Making

Level 2: Artificial Intelligence