
Minecraft Modding Classes
Parents, did you know Minecraft is actually a game-based LEARNING platform that offers a transformative way to engage and ignite your child's passion for learning? Makers will learn Java programming while using creative self-expression and problem solving to design and code their own mods. Then, they can take it up a Notch* to customize the AI of their mobs, design and code items, and further explore parameters, variables, array lists, and loops. Creeper, awww man.
Level 1: Creating Weapons & Armor
The Fun Stuff:
Ages 9 - 17
Learn to create custom weapons such as swords, axes, bows and arrows then suit up with a new type of armor made from your own special material.
• Understand the basics of Java classes and packages
• Learn about functions and variables
The Nitty Gritty Details:
• Understand the basics of Java classes and packages
• Learn about functions and variables
Level 1: Lucky Block
The Fun Stuff:
Ages 9 - 17
If you know what a lucky block is, you know how fun they can be. If you don't, have you ever wanted to test your luck and open a block? We'll be working on creating chickens, random structures such as lava traps, and spawning custom items.
The Nitty Gritty Details:
• Create conditional statements
• Create randomize roles and instances
• Create custom design and coding blocks
Level 1: Mob Making
The Fun Stuff:
Ages 9 - 17
Learn to create your own custom mobs including make them attack, wander and watch an assigned target. Then learn to edit original Minecraft models.
The Nitty Gritty Details:
• Create and edit texture maps
• Learn to export a model as a Java class
• Explore factory concepts
• Explore artificial intelligence
Level 2: Creating Biomes and Ores
The Fun Stuff:
Ages 10 - 17
Create your own custom biome such as a lava-filled volcano scape, a fairy garden, or giant tree. learn to create your own custom ores that you can place in your biomes and use for certain crafting recipes.
The Nitty Gritty Details:
• Explore random choice and probability
• Use ratios to create and modify textures
Prior to signing up for this class, please be sure you have completed or are in the process of completing at least one of our beginning Level 1 classes.
Level 2: Advanced Weaponry
The Fun Stuff:
Ages: 10-17
Learn how to build your own custom arsenal. Wield the might of Thor with Mjölnir, launch trails of lava, glowstone, or glass with your block launcher, or fire endermen incredible distances with you mob launcher.
The Nitty Gritty Details:
• Use ray tracing in order to create arcs
• Create entities within the code
• Expand upon the blocks needed to create new weapons and weapon variations
• Explore the differences between entities and blocks
Prior to signing up for this class, please be sure you have completed or are in the process of completing our beginning Level 1 prerequisite class: Creating Weapons & Armor
Level 2: Explosive Weaponry
The Fun Stuff:
Ages 10 - 17
Bigger, better, and boomier! Learn to create a grenade launcher and wield the might of TNT. Get back that creeper for blowing up your house! Or level entire mountains in an instance. With TNT, the possibilities are endless!
The Nitty Gritty Details:
• Create conditionals inside of a loop
• Create nested for loops
Prior to signing up for this class, please be sure you have completed or are in the process of completing our beginning Level 1 prerequisite class: Lucky Blocks
Level 2: Artificial Intelligence
The Fun Stuff:
Ages 10 - 17
Have you ever wanted a mob to be smarter than just running and attacking? Learn to make your mobs be able to pick up items and throw fireballs. Learn to code AI tasks, use conditionals, and create decision-making entities within the code.
Prior to signing up for this class, please be sure you have completed or are in the process of completing our beginning Level 1 prerequisite class: Mob Making
The Nitty Gritty Details:
• Learn to code AI tasks
Use conditionals
• Create decision-making entities within the code
Prior to signing up for this class, please be sure you have completed or are in the process of completing our beginning Level 1 prerequisite class: Mob Making
Level 2: Instastructures
The Fun Stuff:
Ages 10 - 17
Tired of making incredible builds only to have a creeper or rogue player blow it up? Introducing, instastructures! Set down a block and watch a house or tower appear before your eyes. Bring your home anywhere!
The Nitty Gritty Details:
• Dive deep into nested for loops
• Incorporate aspects of game design
Prior to signing up for this class, please be sure you have completed or are in the process of completing our beginning Level 1 prerequisite class: Lucky Blocks
Level 2: How to Train Your Dragon
The Fun Stuff:
Ages 10 - 17
Ever wanted to ride an Ender dragon? Now you can! We'll teach you how to feed, tame, and ride your very own custom dragon. Learn to alternate the model and its texture to create different breeds of dragons.
The Nitty Gritty Details:
• Use conditionals for logic expressions
• Create interactions between your Java files
• Create new classes in Eclipse
• Import and export packages, gradle tasks, and classes
Prior to signing up for this class, please be sure you have completed or are in the process of completing our beginning Level 1 prerequisite class: Mob Making